Drill Index
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How to use this index:
Basic: Work through all the drills over multiple dry or live fire sessions.
Intermediate: After muscle memory has been established pick one drill from each category and create a course of fire which incorporates all selected drills. Run through the course of fire 1-3 times cold. Then perform each drill in specificity. Finish your training by performing the the course of fire again 1-3 times
Basic Skills: 20-24 minutes total, 5-6 minutes for each skill
- Safe Handling: from low ready, High port, or low port position mount your rifle, drop the safety selector to fire, return the selector to safety, and take a different position.
- Groups: Steady sights slow trigger press with no rifle movement, from prone kneeling and standing. To increase difficulty: perform one-handed.
- Up Drill: Start from any position with eyes on target. On the beep bring your sight precisely where you're looking, drop the safety, and squeeze the trigger. Goal 0.6 second par time or better
- Practical Accuracy: start with your rifle or pistol aimed at the target with a proper mount as soon as you hear the beep squeeze the trigger. Make sure there is no movement in your sights
- Slap The Trigger: Start with your rifle or pistol aimed at the target with a proper mount and finger off the trigger but still in the trigger guard. As soon as you hear the beep
Advanced Skills: 20-32 minutes 5-8 minutes for each skill
- Practical Accuracy: start with your rifle or pistol aimed at the target with a proper mount as soon as you hear the beep squeeze the trigger. Make sure there is no movement in your sights
- Doubles: 1 target 4 pairs of shots. Allow the rifle or pistol to calm between pairs, but fire as fast as possible, minimizing sight movement.
- 50-yard Up Drill: start at 10 yards, work your way out to a 50-yard target, and perform the up drill with the correct aiming scheme. Goal 1 second par time or better
- Mozambique: Ready up into chest shot then precise transition to headshot. Be aware of height over bore and apply the proper aiming scheme. Also, be aware of sloppy transitions and trigger presses.
Target Transition skills: 15-24 minutes total with 5-6 minutes for each skill
- Blake Drill: Place 3 targets of equal size side by side. Start in the low ready position. Upon the beep transition between the targets working left to right or right to left focusing on precision stops. Goal sub 1.4 second par time
- Rifle Cross: Place 3 targets of equal size side by side. Start in the low ready position, focus on precision stops, on the beep fire on the chest and head in a crisscross pattern from left to right or right to left then work back across. Goal sub 4 second par time
- Accelerator: Place 3 targets one at 10 yds, 25 yards, and 50 yds. Perform a Blake drill applying the correct aiming scheme given the range. Goal sub 1.6 second par time
- Wide Transitions.: Position 2 targets to where you’re placed in a 60-90 degree L shape. on the beep engage one target shift to a compressed ready position press out and engage the second target. Goal 1.4 second par time or better.
Threshold Movement 15-24 minutes 5-8 minutes for each skill
- Defining starting position: Orient the “door” to where targets are in the center, or far corners of your “room” in the live fire bay Standing outside the “room” on either side of the entryway with the closest foot to the wall being the lead foot and gun in a compressed ready position.
- Double Pan: Assume the starting position. Point your back foot at a 60-degree angle and proceed to walk in a semi-circle around the doorway engaging your targets from the door post without stopping. when on the other side assume the starting position pause and engage again.
- Center Check: Assume the starting position Switch your feet with the foot closest to the wall becoming your back foot. Cross your lead foot with your back foot at a 90-degree angle and engage the target from the threshold during a pause as your foot catches up then enter the room flowing in a u-turn from your starting position
- Dryfire Cone drill: Start as if you were going to perform battle drill 6 on a room with 2 cones to make a doorway. practice footwork flowing into the room flowing straight and making U-Turns. To avoid getting sucked into footwork place targets in your priorities of work
Movement and positioning 20-32 minutes 5-8 minutes for each skill
- Walking the runway: Start aimed upright posture knees bent toes to heel walk in as straight a line as possible while maintaining the aiming scheme at the target straight ahead pick a foot and engage when your weight is centered repeat 3-5 times
- Walking the firing line: Start aimed upright posture knees bent toes to heel take a step Walk parallel to the firing line holding the site picture for 60 - 90 degree aiming schemes, pick a foot and fire each time your weight is centered repeat 3-5 times each side (drop your hips and maintain an upright posture as you swing)
- Competition Movement: Start aimed upright posture knees bent on one side of a barricade. On the beep move laterally to the other side of the barricade. and engage the target. Focus on keeping the gun up and aimed the whole time. Cross your feet in a sideways run. Point your toes toward the target.
- 3 step stop: Make a box or established position in front of your chosen target. Start in a low ready 10 yards from the box prepared to dash into position. On the beep dash into the box and engage the target. Focus on the three step stop. Stop exactly in position. On the first of the three steps aim your firearm.
Gun Handling
- Emergency reload: Start in an aimed position on the beep reload as fast as possible (try to move so fast you'll hit your expelled magazine mid-air) then re-engage the target
- Tactical Reload: Start in an aimed position on the beep take a knee and reload your rifle reindexing your partially spent mag in a pouch then re-engage the target
- Double feed/stovepipe: Start in the firing position. On the beep take a knee check the chamber remove the magazine rack the bolt reindex the magazine and engage the target.
- Failure to feed/eject: Start in the firing position On the beep take a knee check the chamber tap the magazine rack the bolt or slide and engage the target.
Draw Stroke, Swapping Weapons, and unconventional positions (folding chair needed backpack optional
- Standing draw contact front, right, left, rear: Start in a relaxed standing position with your gun holstered on the beep engage the target (focus on the elevator portion of your draw while minimizing shoulder movement) repeat 3-5 times and change target orientation
- Seated draw contact front, right, left, and rear: start in a relaxed seated position with your gun holstered on the beep, and engage the target from a seated or crouched position(focus on the elevator portion of your draw) repeat 3-5 times and change target orientation.
- Transition between rifle and pistol: Start in an aimed position peering around a barricade on the beep swap between rifle and pistol while pulling from the threshold then re-engage the target
- Standing To Prone contact front left right rear: (head to the rifle range) 25- 50 yard target Start in a compressed ready on the beep sprawl into a prone position and engage the target repeat 3-5 times and change orientation to target
How to do Positive Identification (PID) Training/Shoot No Shoot Scenarios
Outdoor Range (Required: 2+ People, Ball cap, Firearm or simulated equivalent, Targets, and PID Cutouts.)
- Set Up: Place your target on the stand.
- Dress The Target: With your Firearm unloaded and pointed down and your eyes shielded from view allow your partner to go down range and “dress” the target by leaving it the same or placing PID Cutouts on it.
- Communicate: Once your partner has returned from down range and has confirmed it is clear inform your partner you intend to load and make ready he will repeat back to you your intentions
- Make Ready: while still pointing your firearm down and shielding your eyes load it and make ready you will then call out range is hot.
- Clear To Shoot: After making ready your partner will then ask “Ready?” you will then confirm with “Ready” when you are. He will then press the shot timer or prepare to give an agreed-upon starting command.
- Process the target: On the beep lift your eyes and assess the target while assuming a low-ready position. The target will then be processed as a Threat (Crow), Non-threat (Canary), or Unprocessed (Parrot).
- Making the decision:Canary: If the target visually has no potential weapons (concealed or otherwise) or the target is wearing badges/insignia associated with partisans they are a Canary. Ignore and look for threats.
- Parrot: If the target is wearing a badge or insignia that is not associated with partisans they are a Parrot. If the target is holding a fist they are a parrot. Relay commands (like “Hands, Hands, Hands” “Get Down” or other chosen commands) if uncooperative treat as a threat. (targets tend to be uncooperative.)
- Crow: If the target is holding anything that could be argued as a weapon and is not associated with a recognized force they are a Crow. If the target is a nonpartisan pointing a weapon at you they are a Crow. Terminate with extreme prejudice.
- Judgment: Assess the target and make your case to the judge if you can argue reasonable self-defense and didn’t die in the scenario you are in the clear if you couldn’t argue reasonable self-defense then you went to jail. Either way, it's your partner's turn.